880

Oct 09, 2014#11

As a note, guys, not every race needs a significant faction. :P

Which is good for you two, as you'd need to help out (read: handle the chunk of it) with defining your faction. Otherwise, it can be assumed that the race is scattered about Andlosheim as would be expected of them--eg., kobold settlements dotting the landscape, with maybe a few significant (by kobold standards, anyway) settlements/tribes/kingdom out a fair distance from (humanized) 'civilization'. Centaurs, they could have their own state, aye. It probably won't be a major one though. I've started a thread for minor factions...feel free to write something on the centaurs and their kingdom, if only a handful of sentences. :P

Some more things:
- Humans are probably the most numerous inhabitants of Andlosheim. They might be matched or come close to being matched if anthroas or whatever and similar end up appearing, though.
- There's probably a sort of alignment thing in Andlosheim--noble, neutral, and, I don't know, wicked. Noble are probably goodly and upright and follow some just god, while wicked is the opposite of that. Sidgard and the Order would be noble, the Mages and Kallayadeva neutral, and the Blackspawn and Sinne wicked. Of course, this isn't end all be all; there would still be behavior somewhat outside their general alignment--like the time the nobles committed genocide on the dragons.
- This thread's title is "The Pristine: Andlosheim" for a reason, guys. ;)
[+] Spoiler
Ishnalli Empire
Empress: Lanryu-il
Prime Minister: Shoon-ya
Foreign Minister: Soom-gai
The Ishnalli Empire is a sovereign state located in central-west Ostara, spanning from the Golden Sea in the west to the Yoshina Gulf of the South Ostaran Sea in the southeast. A sprawling state of over four hundred million, the Ishnalli empire is not to be taken lightly; though, its poor GDP per capita of approximately ten thousand leaves it wanting technologically. Ishnalla is perhaps best known for being one of the few state where slavery is government-sanctioned.
Holy Lanlanian Empire
Emperor: Damen II
Prime Minister: Bernard Sandlund
Foreign Minister: Alec Baldig
The Holy Lanlanian Empire is a large, powerful sovereign state with territory on nearly every continent. It can perhaps best be considered the current world order's old guard, as it has remained a leading power for centuries. The Holy Lanlanian Imperial Navy is perhaps the largest in the world, and equipped fitting a world power. Though some expect the Holy Lanlanians to decay in the coming decades, the Lanlanians themselves seem intent otherwise.
#SPA350
Other Stuff and Such
Special Calculators | RP Statistics Spreadsheet
*I am not responsible for anything that may or may not result from listening to me.

66

Oct 12, 2014#12

Name
Name: Olivette Everild
Gender: Female
Age: 20
Race: Human Dragon Rider
Allegiance: Self

Abilities: Quick, Accuracy, Archer, Smart, Large Knowledge of Forests, Manipulative, Some Telepathy with her Dragon
Bio[/td]
Olivette's history is one she can't even remember fully, one think she does know she has never stayed in the same place for too long without consequences. This stems from the fact she is one of the last Dragon Riders remaining in the world, her dragon named Retuk has been with Olivette since she was a baby, though originally as an egg. Retuk was a gift from her father for when she was born, her father was a master Rider and Archer, and trained Olivette in both disciplines. This was Olivette's life until she was fourteen, train, move on, train some more, and keep moving, then one night the Order found her families camp at the base of a mountain. It ended with the murder of her father, mother, and two brothers(Not to mention her father's dragon who was taken as some trophy). From then on Olivette travelling alone across the lands, crossing borders, traversing mountains, you get the idea.

Six years later, she has grown quite cunning, a bit evil using her charms to her advantage, still living like a savage. But time is coming for her to change, she wants revenge, she wants justice. Oh, and acceptance by society for her as a Dragon rider.

351

Oct 12, 2014#13

Soini Myllylä; Svarta Sidan
Name: Soini Myllylä; Svarta Sidan
Gender: Male
Age: 29
Race: Human (Sinne)
Allegiance: Himself

Abilities: Master Bladesman, Agile, Excellent Awareness, Trained in Stealth techniques, Adept Survivalist, Adept in "Själ Mördare"
Bio[/td]
Born to two of the most powerful individuals among the Sinne Factions, much was expected from Soini even at a very young age. He had not but a mere taste of normality before he was sent off to the court of the Sinne nobleman, Lord Asikainen, where he would be raised as a warrior. He showed remarkable skill with a blade during his most early exercises, and proved to be most adept at breaking and enslaving the spirits of mortals. It was because of his unique and remarkable skill that Asikainen singled him out for instruction in the "Själ Mördare", a collection of archaic spells that allowed a Sinne not only to enslave those whose spirits had been crushed, but to rend the life from their bodies in a horrible painful fashion. Lord Asikainen personally instructed Soini in these dark arts, as well as taking the time to teach him the "politics" of their people; which usually consisted of stabbing one Sinne in the back to gain personal power.

Asikainen took on several new pupils over a period of ten years, none as powerful as Soini but powerful nonetheless, and he dubbed his warrior-trainees "Den Mörkret Ryttarna." He also gave Soini a new name, Svarta Sidan, put him over the others as his Lieutenant. Their training continued over a period of five years, and throughout they were involved in several Sinne conflicts. As the infamy and power of "Den Mörkret Ryttarna" grew, so too did the wealth and influence of Lord Asikainen. Soini's liege became obsessed with obtaining absolute power, a direct result of the course of overzealous expansion he had pursued. The lust for control had not left his top soldiers unaffected, and Soini soon began to plot the downfall of Lord Asikainen.

After spending several years accumulating a power base strong enough to challenge Asikainen, Soini made his move. The initial assault on Asikainen's fortress seemed to be a success. Several hundred enslaved troops and Sinne had rallied to Soini's cause and had surrounded the sinister castle. What Soini, in his ignorance, had not expected is that his ex-master had been preparing to defend against his treachery. One of the lesser Sinne he had reached out to had gone to Asikainen and alerted him to Soini's plans, in order to gain favor with the Lord. Asikainen had spent a near equal amount of time preparing to crush Soini's forces, and he had trained several new Mörkret Ryttarna for the purpose. When Asikainen's forces were released upon Soini's, men fell in droves. His forces began to falter as his legions of slaves were destroyed, and his Sinne allies fled. As he was left, nearly alone on the battlefield he was confronted by his former friends and Asikainen's trainees. He struck down the trainees quickly, and turned his blade on his allies. Though it was not easy for him, he slew them as well receiving a grave wound in the process. He fled, and Asikainen banished him from his hold by branding him a "Vekling", one of the worst fates in Sinne culture. He would be disowned by his family and could be legally killed without consequence in any Sinne kingdom.

He now flees to the border of the Sinne Factions and the Noble States, his future quite uncertain.
The Severyanian Democratic People's Republic
Premier Viktor Bazhenov | Konsul Timofey Tserikov | Councilor of FA Arseni Bezrukov

The Republic of Mithraina
Marcus Tullius Aurelius | Tullus Amatius Fimbria | Sulla Quintus Vala

Kaljuran Provisional Military Government
Gen. Edvin Kirsipuu | Maj. Gen. Anders Olesk

Kaljuran Republic
President Johanna Sepp | Chief of Foreign Affairs Mihkel Vitsut

289

Oct 13, 2014#14

VERY MUCH A WIP, PLEASE EXCUSE THE CONSTRUCTION, SORRY FOR THE INCONVENIENCE
Veluk Da'dak
Name: Veluk Da'dak
Gender: Male
Age: 21
Race: Dragonborn
Allegiance: The Storslagen Confederacy

Abilities: highly skilled with a variety of weapons, has basic knowledge/grasp of many fields, very agile (espically for a dragonborn), above average strength, BREATHS FIRE!!!
Bio[/td]
Veluk Da’dak is a dragonborn hailing from the dragonborn city of Mit’zar in the Storslagen Confederacy. As of many male and female dragonborn of his age Veluk is taking his “Journey” an coming-of-age rite where all dragonborn from ages 18-23 are sent to explore the wider world of Andlosheim. Veluk is now in the second year of his journey, having explored much of the confederacy in the year since he has left.

Veluk is a bit slimmer than most male dragonborn, who tend to be much more large boned. However his slimmer build combined with the natural height of his race give him a agility and lithe energy that most dragonborn do not have. Combined with his golden scales and dark eyes, Veluk can be quite distinctive as most dragonborn do not inherit the golden scale color.

As with most dragonborn, Veluk has an ingrained sense of honor and is courteous to all creatures, both friend and foe. He is quiet, and respectful to new people and those he see’s as elders, though with his friends he can be quite outgoing and talkative, sometimes to the chagrin of others. Veluk is has been gifted with a high intellect and an almost insatiable curiosity for picking up knowledge and skills which he has arranged into a “mind-library” which gives him quick access whenever he needs it.

Veluk’s father was an experienced warrior and diplomat, a rarity in the dragonborn race, and as a result Veluk has great experience not just in the fighting arts, but also the the more subtle art of tact, though he is by no means a master of either. His childhood was unusual for most dragonborn however, as his father kept a long term relationship with his mother, a well-known craftswoman, an unusual choice for dragonborn, who tend to mate for short periods of time. As such Veluk has a somewhat un-dragonborn view of love as a long-term relationships based on mutual feelings, which ironically enough is what most races define love as. In addition, Veluk has picked up some more feminine traits, such as his impeccable grooming and a tendency to be somewhat dramatic in certain situations. Though the past year has aged and experienced him, Veluk is still quite naive in many situations and despite his best efforts it sometimes shows though.

In combat, he prefers to use his two handed longsword, given to him by his father as a journey gift, though he does keep a sling and bag of stones for situations where “a further touch might be required.” Veluk’s armor is an unusual combination of plate, scale and hardened leather/cloth, which allows him to remain agile which still retaining a high level of protection. He also has a leather backpackwhere he keeps his supplies and any odds and ends he might need, along with a small grab bag, if he is forced to leave his larger, more cumbersome backpack behind. He has been issued letters from both Mit’zar and the Storslagen Confederacy, explaining who he is and asking for safe passage though the lands.
Name
Name:
Gender: Female
Age:
Race: Dragonborn
Allegiance:

Abilities:
Bio[/td]

529

Oct 14, 2014#15

[tabs=800px][tab=Nevina]Name: Nevina
Gender: Female
Age: Adult (early 30's in human physiology)
Race: Standard Elven
Allegiance: Cult of the Nine Winds

Description: Like all elves, Nevina is several inches shorter than her human counterparts, with a slender build and angular features. Her hair is a vibrant red, kept long and unstyled, her skin pale, her eyes brown. She generally hides herself from the elements and other people within several layers of robes; aside from the fact that she's an elf in predominantly human lands, she looks very much like any wanderer along the highways. In fact, many people would most likely remember her for the long, cylindrical case she carries in which she packs her paltry belongings, various odds and ends for performing her rituals, and her magical focus - a long, fancily carved redwood flute.

Due to her affiliation with the Cult of the Nine Winds, Nevina carries on her forearm the mark of the Xereticus Invocare, a brand that distinguishes someone as a heretical mage in the service of some state - in Nevina's case, the Anderfen Republic. It is often viewed as a punishment as many people shun heretics (and especially heretic mages) as dangerous, but it's also intended to grant the heretic some manner of protection or pardon against persecution by the Order. Sometimes, it actually works.

Personality: Nevina is a very severe person with an outwardly dour disposition when in the company of others; she enjoys neither idle chatter nor simple humor, and is happiest when left to her own thoughts and devices. That is not to say she likes being alone, but that she likes her interactions with society to be limited to passive observation. In spite of the fact that the existence of other people seems to be an annoyance to her, she genuinely enjoyed her duties as part of the Cult, roaming the countryside and helping those in need. Most of all, she holds a genuine reverance for the forces of nature, being intimately aware of their capabilities.

She holds a bit of jealousy for anyone who possesses some manner of "inherent gift," as she lacks any such special quality. If you ask her to describe herself for you, she'll stare at you disapprovingly for a while before finally coming up with the words "well-meaning pragmatist," before going back to sipping her tea.

Biography: Born to elven serfs into what was then the human Kingdom of Thernwys, early life was difficult for the budding family, but peaceful and generally happy. Her parents were generally well-meaning and attentive, the same as any good and loving parent, and being an only child, they had all the love and attention in the world to give to their new daughter; no doubt she would have grown into a well-adjusted young woman in time had the war with the Anderfen not come along; barely had she learned to walk on her own when a republican army assaulted the nearby fief, sacking the cozy hamlet and slaughtering its inhabitants in the name of fulfilling their "good and noble" cause. A tiny child, she hid and survived.

Scavengers found her the following morning. While initially wanting to sell her off for coin, they (thankfully) settled for taking her to the nearest orphanage. Unfortunately, the war had not been kind to the people; orphans were many, and spare beds were far too rare to just accept "refuse" off the street. She spent the next several weeks bouncing across the countryside from orphanage to orphanage before some benevolent soul finally took her to an abbey that had been spared by the fighting. There, she was accepted into the Cult of the Nine Winds and given her name - Nevina. She never knew a surname.

Nevina spent the rest of her long childhood (elves mature slower than humans, you understand) at the abbey, her fellow brothers and sisters becoming as actual kin. Her instruction in the worship of the "Nine Winds" - nine daemon of the skies that the cult researched and revered - began almost immediately. Her academic studies took place a few years after, laying the groundwork for what would become her aeromancy and aerotheurgy. From there, she led a relatively normal adolescent life: playing with the few other children, attending lessons, getting into and out of trouble, partaking in romantic dalliances, the usual fare of growing pains. But, she was also met with the uncommon pain of watching her shorter-lived human compatriots grow older quicker, and die before her time; before long, she grew distant from her remaining "family," choosing to save herself the pain of further loss by engrossing herself more and more within her academic studies.

As time marched on and she became a more mature adult, her age and expansive knowledge earned her the recognition of her peers as they appointed her into "The Nine," the cult's leadership, whose duties included, among other things, to go into the countryside and serve the people with their skills. She grudgingly accepted these duties. Little did she know at the time that the appointment would eventually save her life; while camping on the road during one such visit to the "people," she noticed a portent in the stars in the direction of her home. Returning to the abbey, she discovered it in ruins, those unfortunate enough to have been there at the time having perished. Perhaps equally as devastating, many of the cult's manuscripts, including her own notes and research into different aerotheurgic practices, were nowhere to be found within the ruins.

Call it grief, vengeance, or perhaps shock, with no particular reason to stay she left to find whoever or whatever had caused this to happen, and she continues her search still. What she will do if or when she finally finds them, she doesn't know; she'll cross that bridge when she gets to it.

Abilities: Nevina is a highly skilled mage, but she is equally highly specialized. Her life-long study of the winds has granted her a mastery of Classical Aeromancy, or the divination of events through study of the winds, clouds, weather phenomena and cosmological movements. She is similarly apt at Aerotheurgy (invoking magical effects of or related to the winds, weather, etc, etc), though her knowledge is highly specialized; she is a master of the manipulation of wind and weather to the exclusion of nearly everything else, using a mixture of complex rituals and deals with various daemon.

"I sing to the winds," she replies when asked how she performs her magic, though this is not entirely true. She is quite capable with the flute, the instrument she keeps with her to serve as her magical focus, and whose use she often includes in most of her rituals.

Outside of these primary abilities, she has a passable understanding of potionmaking. Honestly, what self-respecting mage doesn't?[/tab][/tabs]
Also known as the Artist Formerly Known as Oertha.
[tooltip=Republic of Nyland]Population: 267,891,234 (y. 1566)
Demonym: Nylander
Capital City: Nyköping
Location: Western Skathia
Government Type: Federal Presidential Constitutional Republic

GDP (PPP) - 1566 estimate
-- Total: $12,236,735,786,652.00 (Daler)
-- per capita: $45,678.90 (Daler)
Currency: Daler
Exchange Rate: N/A

Ethnicity
-- Dominant: Lanlian
-- Other: Florinthian
Languages
-- Dominant: Lanlian (Nylander dialect)
-- Other: Florinthian
Religion
-- National: None
-- Other: -

Date Format: yyyy-mm-dd
Drives on the: Right
Calling Code: +1
ISO Code: NYL (NY)
Internet TLD: .com (.org ; .net ; .nyl)
[/tooltip]
Anthem | Factbook | Database | Budget | Military
Administration:
President: Tilde Morgan (NCL)
Speaker: Milan Vuletaski (NL)
[tooltip=Videjszemes Karaliste]Population: 16,632,360 (y. 1566)
Demonym: ?
Capital City: Nereta
Location: -
Government Type: Constitutional Monarchy

GDP (PPP) - 1566 estimate
-- Total: $345,225,089,602.80 (Daler)
-- per capita: $20,756.23 (Daler)
Currency: -
Exchange Rate: N/A

Ethnicity
-- Dominant: Seļi
-- Other: ?
Languages
-- Dominant: Seļi
-- Other: ?
Religion
-- National: None
-- Other: -

Date Format: yyyy-mm-dd
Drives on the: Right
Calling Code: +96
ISO Code: VZM (VZ)
Internet TLD: .vz (.vzm)
[/tooltip]
Anthem | Factbook | Database | Budget | Military
Administration:
Kingly Person: -
IDEFK: -
[tooltip=Akhadic Republic of A'sir]Population: - (y. 1574)
Demonym: ?
Capital City: -
Location: -
Government Type: -
GDP (PPP) - 1574 estimate
-- Total: - (Daler)
-- per capita: - (Daler)
Currency: -
Exchange Rate: N/A

Ethnicity
-- Dominant: -
-- Other: ?
Languages
-- Dominant: -
-- Other: ?
Religion
-- National: Akhadism
-- Other: -

Date Format: yyyy-mm-dd
Drives on the: Right
Calling Code: +
ISO Code: ASR (AS)
Internet TLD: .as (.asr)
[/tooltip]
Anthem | Factbook | Database | Budget | Military
Administration:
Supreme Leader: Mehrdad Mahmoudieh
President: Hamid Gharabaghi

306

Oct 20, 2014#16

Name
Name: Name unknown, is called simply "Captain"
Gender: Blackspawn do not have gender, though most would classify Captain as "he"
Age: Unknown
Race: Blackspawn
Allegiance: Chaos

Abilities: Ungodly strength, stealthy, agile, skilled in combat -- can whisper evil things into the minds of others, can cause evil hallucinations, can cause nightmares
Bio[/td]
The history of Captain is unknown to any, even himself. The only name he is called by is "Captain," which is what the Darkspawn of his band call him. Little is known even of his race (if it can be called such); the Blackspawn. The agents of Chaos. Their mission is simple, as are their motives. Pure hatred of all living and nonliving things, of Existence itself. They kill, torture, and corrupt without mercy, and the Captain is an embodiment of that. He is the leader of a roving scout party killing and destroying in the name of Chaos.

Personally, Captain is huge by the standards of Men, hideous by the standards of all. His blade is broad, long, and sharp, and always at the ready. Captain takes immense joy out of the suffering and corruption of others.


PROUD MEMBER OF THE CORNER OF FREEDOM!

69

Oct 21, 2014#17

Name
Name: Rasu Verix
Gender: Male
Age: 145
Race: Neronian, High
Allegiance: The Krovex Knights

Abilities: Spellblade- Can infuse and cast spells through melee or ranged weapons. Spells cast without weapon in hand, or without using a weapon to cast it are weaker.

Flight- As a High Neronian Rasu was born with wings made from pure etheral magic, granting him the ability to fly.
Bio[/td]
Rasu was born to a noble family in a small Kingdom were the Neronian live. For centuries they only interacted through trade with the outside world, mostly in solumn service to their god of Magic. With the arrival of the Blackspawn the Neronian have sent the Krovex Knights out, dedicated magic and blade users. Rasu was among the most recent Knights that were selected to serve abroad. He plans to use his spellblade training and his powers to restore order to the worlds.

Rasu is a dedicated servant to the Magic God Krovex, and holds great disdane for Blackspawn. He sees them as corruption of true magic, and blames the Archmages for their existance. He has slight distrust of the Order, but he knows they serve the greater good, just as the Knights of Krovex do.
Former and Last El Presidente' of Caprecia
Former Vice President of New Folsom
Former Ambassador to Caprecian Continents from New Folsom
Former Ambassador to Liberalia from New Folsom
Former Minister of Foreign Affairs for New Folsom
Retired: Private First Class, NFA Reserves

159

Oct 22, 2014#18

Name
Name: Captain Domnic Black
Gender: Male
Age: 28
Race: Human, distant dwarven ancestry
Allegiance: Queen and Country(Albion)

Abilities: Alchemy, Agile, Mathematics, Mechanics, Swordsmanship, Bartering, Extensive maritime experience, Acrobatics
Bio[/td]
Domnic Black "Dom" was born in the Ebony Isle shortly after it's "colonization" by the Elluvian Empire. His mother was pressed into service by a Colonial governor, and when Dom was born he was as well. For years he watched as he and his mother was abused by this governor.

His only respite was his trips into the port-town, there he marveled at the great Elluvian trade ships stopping on their way from the capital of Albion to the cities of Sidgard and beyond. There he made friends with the street urchins and gangsters that frequented Lowtown. He even made friends with a few crws that frequented the port.

When Dom was thirteen he found his mother dead from plague one morning, leaving him little but her diary and a preserved feather that she had claimed was shed by a Phoenix. After his master refused to honor his mother with a proper funeral he was fed up. He set fire to the governors mansion and in the chaos he stole all the coin and goods he could carry.

He ran to Lowtown and pawned what he could, he scraped together enough coin to buy commission aboard a merchant ship. From there his life as a Naval officer had begun.

For years he learned all he could about knots, sails, oars, and trade. And he enjoyed and took fast to everything he learned. At 15 he passed his Lieutenancy Exam, and he enjoyed better pay and responsibilities. But that only lasted a year.

When he was Sixteen the ship he served on, The Fortuna, was travelling in convoy between Gyovik and Albion. On that route they were caught in a tempest, and attacked. The how exactly they survivied is still subject to speculation and talk, and never ceases to draw stares when it pull's into port. But the Convoy was attacked by a Leviathan, and The Fortuna was the only one to survive.

The previous captain dead Dom moved up in rank and eventually, after several peaceful retirements, he inherited the ship at nineteen. But this too didn't last long. During his twenty-first year the Elluvian navy pressed The Fortuna and her crew into service for their campaigns against the Chaos-born Seakings.

He distinguished himself in battle as an effective commander and grew a reputation for capturing ships. Becuase of this he developed a dificult relationship with his commanding officer Admiral Sir Oliver Cromwell.

Imperial Duran
Super Duper totally a Vostic Nation
Empress: Ililiana Vorna
Speaker of the Diet: Yakov Khramov
Foreign Councilor: Taru Rinne
Chief General: Boleslaw Marek
Chief Admiral: Ludwic Leray

Arianko Federation
Yep Its a thing!

880

Oct 22, 2014#19

"Chaos-born Seakings?"
[+] Spoiler
Ishnalli Empire
Empress: Lanryu-il
Prime Minister: Shoon-ya
Foreign Minister: Soom-gai
The Ishnalli Empire is a sovereign state located in central-west Ostara, spanning from the Golden Sea in the west to the Yoshina Gulf of the South Ostaran Sea in the southeast. A sprawling state of over four hundred million, the Ishnalli empire is not to be taken lightly; though, its poor GDP per capita of approximately ten thousand leaves it wanting technologically. Ishnalla is perhaps best known for being one of the few state where slavery is government-sanctioned.
Holy Lanlanian Empire
Emperor: Damen II
Prime Minister: Bernard Sandlund
Foreign Minister: Alec Baldig
The Holy Lanlanian Empire is a large, powerful sovereign state with territory on nearly every continent. It can perhaps best be considered the current world order's old guard, as it has remained a leading power for centuries. The Holy Lanlanian Imperial Navy is perhaps the largest in the world, and equipped fitting a world power. Though some expect the Holy Lanlanians to decay in the coming decades, the Lanlanians themselves seem intent otherwise.
#SPA350
Other Stuff and Such
Special Calculators | RP Statistics Spreadsheet
*I am not responsible for anything that may or may not result from listening to me.

713

Oct 22, 2014#20

Why do I feel you got Sea Kings from One Piece? :p

The Arch-Kingdom of Oslanburg
Head of State: HM Arch-King Aerin III
Head of Government: Prime Minister Johan Ibsen
The Ceribian Federation
Head of State: President Sandro Dolidze
Head of Government: Irine Usupashvili


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